AI Insights · Timothy · July 2024
Top 5 Apple Arcade Games on Android in South Africa Q2 2024
In Q2 2024, the top 5 Apple Arcade games on Android in South Africa showed varied trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into their performance.
In Q2 2024, the performance of the top 5 Apple Arcade games on the Android platform in South Africa exhibited diverse trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals the following insights.
Temple Run from Imangi Studios saw consistent weekly downloads, starting at around 11K in early April and peaking at approximately 15.7K by mid-June. The game's weekly revenue showed fluctuations, with a high of $12 in the first week of April and a gradual decline, ending with negligible earnings by the end of June. Weekly active users increased steadily from 86.3K in early April to just over 101K by the end of June.
Snake.io - Fun Snake .io Games developed by Kooapps Games | Fun Arcade and Casual Action Games, experienced a varied trend. Weekly downloads started at around 13.6K, dipped in May to as low as 7.6K, then climbed back up to nearly 15K by the end of June. Revenue saw a notable increase from $6 in early April to $50 in the final week of June. Active users showed a slight upward trend, starting at about 129K and ending at nearly 140K.
Hill Climb Racing by Fingersoft had a notable increase in downloads, beginning at around 8K in April and reaching over 15K by mid-June. The game's revenue peaked at $128 in the first week of June, with a subsequent decline to $62 by the end of June. Active users exhibited a steady rise from 98.3K in early April to 120K by the end of June.
Asphalt 8 - Car Racing Game from Gameloft SE saw fluctuating weekly downloads, starting at 5.8K, peaking at 11.1K in early May, and then stabilizing around 8.5K by the end of June. Revenue trends were irregular, with a high of $191 in the last week of June. Active users increased from 27K in early April to over 31K by the end of June.
Sonic Dash Endless Runner Game by SEGA had sporadic download trends, starting at 2.5K, peaking at 6.6K in mid-June, and ending at 5.5K by the end of June. Revenue remained relatively low, peaking at $41 in late April. Active users showed a general upward trend, increasing from 48.4K in early April to 55.5K by the end of June.
For more detailed insights and data on these and other games, visit Sensor Tower.